About me

Pursuing Bachelor of Science in Computer Science at Michigan State University, I'm a backend-focused software engineer building scalable systems and solving real-world problems through code.

I'm the founder of Société, an invite-only platform where I design and develop backend systems using FastAPI. My work includes building core infrastructure such as authentication, access control, and user matching, with a focus on clean architecture, performance, and scalability. I've developed and maintained multiple API endpoints and structured modular services to support a controlled, high-trust user experience.

I'm especially interested in backend engineering and system design, where performance, reliability, and scalability matter most. Currently seeking opportunities to contribute to building robust and production-ready systems.

What i'm doing

  • backend and systems icon

    Backend & Systems

    Production backends and systems across my work: FastAPI, PostgreSQL, and secure APIs for Société; C++ simulation, agents, and LLM integration for Jaeger; streaming AI and WebSockets for Podify; C++ graphics and animation systems for the Interactive Graphics Engine; and full-stack delivery for the Legit retail platform.

  • design icon

    Web design

    The most modern and high-quality design made at a professional level.

  • software development icon

    Software Development

    Building robust and scalable software solutions using modern technologies and best practices.

  • Web development icon

    Web development

    High-quality development of sites at the professional level.

  • machine learning icon

    Machine Learning

    Developing intelligent systems and AI models to solve complex problems and drive innovation.

  • app development icon

    App Development

    Creating cross-platform mobile and desktop applications with modern frameworks and intuitive user experiences.

Testimonials

  • Legit

    Legit

    Zachary

    Contact: +15172204933

Clients

Resume

Education

  1. Michigan State University

    Expected May 2026

    Bachelor of Science in Computer Science
    Honors and Awards: Honors College, SAJ Scholarship, MSU Engineering Scholarship, Second Place in Spotlight Greek Week

Experience

  1. Société — Founder & Backend Engineer

    February 2026 — Present · East Lansing, MI, USA

    • Built an invite-only social platform backend using FastAPI, async SQLAlchemy, and Pydantic, applying a controller–service–repository architecture to support 10K+ daily requests with a modular, scalable design.
    • Designed PostgreSQL schemas and managed migrations with Alembic for clubs, memberships, invites, and RBAC handling 15+ relational entities and complex permission logic for scalable and consistent data evolution.
    • Implemented secure JWT (access/refresh) and OTP authentication via AWS SES/SNS, along with rate limiting, request validation, and security middleware; reduced p95 latency by ~30% under load.
    • Deployed and maintained AWS infrastructure (EC2, RDS) with structured logging, health checks, and lifecycle management; ensured >99% uptime in testing and staging environments.

  2. Legit Vape & Tobacco Co. — Web Developer (Freelance) · Retail client

    December 2025 — February 2026 · East Lansing, MI, USA

    • Architected and built a modular React application with React Router, enabling seamless navigation across marketing, product, contact, and dashboard interfaces, resulting in a 40% increase in online inquiries.
    • Engineered responsive UI and navigation systems, including dynamic routing, hamburger menus, scroll-based transitions, validated forms, and category-based product filtering.
    • Designed a scalable frontend architecture with page-scoped styling and a prototype dashboard featuring tabbed views, data tables, and analytics placeholders.

  3. Student Service Desk Receptionist

    Feb 2022 — Jan 2024

    • Managed 500+ weekly packages, key/access card loans, and resident requests, improving efficiency and service accuracy.
    • Resolved 90% of complaints within 24 hours, led emergency response coordination, and maintained tracking via MSU service portal and Teams.

Relevant Projects

  1. Jaeger Industries — C++ AI Engineer · Capstone project

    January 2026 — April 2026 · East Lansing, MI, USA

    • Collaborated with a 7-team (~35 engineers) to build a modular, agent-based simulation platform, integrating APIs across World, Agent, Interface, Database, and Analytics systems.
    • Designed and implemented autonomous C++ agents with rule-based and utility-driven policies, scoring actions across exploration, collection, persistence, and avoidance to select behavior each simulation tick.
    • Built adaptive decision logic with short-term memory and feedback loops (resource state, failure tracking), improving action reliability by ~20% in dynamic environments, while supporting 100+ concurrent agents.
    • Integrated asynchronous LLM-assisted behavior using std::future and a Llama-compatible endpoint, enabling structured prompt generation, constraint enforcement, and PLAN/MOVE response parsing.

  2. Podify – Full Stack Developer

    2024

    • Developed a web platform that converts articles, documents, and URLs into dynamic, podcast-style audio, enhancing information consumption with engaging, real-time speech.
    • Built the system using Cartesia Sonic AI for voice generation, Groq for hardware-accelerated processing, and WebSockets for seamless frontend-backend streaming.
    • Designed an intuitive interface with customizable playback options, deployed a fully functional site, and overcame technical challenges integrating AI models and real-time streaming.

  3. Interactive Graphics Engine

    2023 — 2024

    • Developed C++ animation systems from UML-style designs, implementing character creation, actor–timeline interactions, and keyframe-based motion.
    • Added dialog components, animation channels, and graphics features through iterative, modular development.
    • Co-designed and built a motion-driven bubble machine simulation using motors, pulleys, and shared libraries.

Skills

Frontend

Languages: JavaScript
Frameworks & tools: React, Flutter

Backend

Languages: Python, C++, SQL, Java, C#
Frameworks & APIs: FastAPI, Node.js, Flask, REST APIs, Alembic
Data & infra: PostgreSQL, Redis, AWS (EC2, RDS, SNS, SES), Git, Linux

Volunteer & Extracurricular

  1. Dunk-A-Sigma Fundraiser – Kappa Sigma Fraternity Philanthropy Chair

    January 2023 — March 2023

    • Led a high-profile cloth-drive fundraiser, creating a website with mission overview, donation portal, and real-time daily/weekly fundraising analytics; drove 317 attendees, raised $3,432 (300% above goal), and executed a promotional campaign across 10 student organizations.
    • Interviewed and selected a 20-member team, defined roles and goals, and coordinated operations through three structured meetings per week to ensure smooth execution and accountability.
    • Secured a 25% discount on dunk-tank rental through targeted partnerships, reducing event costs and boosting profit margins, while managing full event logistics from planning to completion.

  2. Military Heroes — Pie-A-Sigma Fundraiser

    August 2023 — September 2023

    • Engineered Military Heroes, a full-stack fundraising platform (React, Node.js) with secure payments and real-time tracking, serving 350+ participants and raising $4,270+ for U.S. veterans.

Portfolio

  • Legit Vape and Tobacco Co. website

    Legit Vape & Tobacco Co. — Web Developer (Freelance)

    Web Development • React • Retail client · Dec 2025 — Feb 2026

    Description:
    Freelance build for a retail client in East Lansing: modular React app with routing across marketing, product, contact, and dashboard surfaces.

    Key features:
    • React Router; responsive UI, dynamic routing, hamburger menus, scroll transitions, validated forms, category-based product filtering
    • Page-scoped styling; prototype dashboard with tabs, data tables, and analytics placeholders
    • Stronger inquiry flow: ~40% increase in online inquiries after launch

  • Société platform

    Société — Founder & Backend Engineer

    FastAPI • PostgreSQL • AWS · Feb 2026 — Present

    Description:
    Invite-only social platform: I design and ship the backend—core APIs, auth, access control, and matching—on FastAPI with a clean, modular service layout.

    Key features:
    • FastAPI, async SQLAlchemy, Pydantic; controller–service–repository pattern; 10K+ daily requests
    • PostgreSQL + Alembic; clubs, memberships, invites, RBAC; 15+ relational entities
    • JWT (access/refresh) and OTP via AWS SES/SNS; rate limiting and security middleware; ~30% lower p95 latency under load
    • AWS (EC2, RDS); logging, health checks, lifecycle management; >99% uptime in test/staging

  • Jaeger Industries — TendencyAgent C++ capstone

    Jaeger Industries — C++ AI Engineer

    Capstone • C++ • AI / LLM

    Description:
    Capstone project: modular, agent-based simulation platform with autonomous C++ agents, adaptive decision logic, and LLM-assisted behavior via a Llama-compatible endpoint.

    Key features:
    • 7-team (~35 engineers); APIs across World, Agent, Interface, Database, and Analytics
    • Rule-based and utility-driven agents; short-term memory and feedback loops; 100+ concurrent agents
    • Async LLM integration with std::future; PLAN/MOVE parsing and constraint enforcement

  • Podify web app — host and interviewee selection

    Podify – Full Stack Developer

    Web Development • AI • WebSockets

    Description:
    Developed a web platform that converts articles, documents, and URLs into dynamic, podcast-style audio, enhancing information consumption with engaging, real-time speech.

    Key Features:
    • Built using Cartesia Sonic AI for voice generation and Groq for hardware-accelerated processing
    • Implemented WebSockets for seamless frontend-backend streaming
    • Designed an intuitive interface with customizable playback options
    • Deployed a fully functional site and overcame technical challenges integrating AI models and real-time streaming

  • Interactive Graphics Engine — Canadian Experience

    Interactive Graphics Engine

    Applications • C++

    Description:
    Developed C++ animation systems from UML-style designs, implementing character creation, actor–timeline interactions, and keyframe-based motion.

    Key Features:
    • Added dialog components, animation channels, and graphics features through iterative, modular development
    • Co-designed and built a motion-driven bubble machine simulation using motors, pulleys, and shared libraries

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